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It’s been a very long time since I played the original Crash Bandicoot, but upon playing it here, I began to have flashes of some of the frustration that I had as a kid in 1996.
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You’re given the ability to use Crash’s cousin Coco, in what they say is a time traveler option (which is a nice touch to make it work, storyline-wise). Not only are the games completely redone with all new graphics but they took the extra incentive to add some new features. I really have to give kudos to Activision and Vicarious Visions for the treatment they gave these classics. Sane Trilogy won’t give off any vibes of a 20+ year old game, and if you didn’t know any better you would think these were all new titles. Activision basically took the game’s engine and level designs and just built the game from there. Sane Trilogy includes completely redone versions of the first three Crash titles (Crash Bandicoot, Cortex Strikes Back and Warped). On top of all of that, Activision announced that this trilogy remaster wasn’t going to be just any old up-res or straight port, this was going to be a built from the ground up complete remaster, and they did not disappoint. I kid, while that did happen and it was a nice add on to what looks to be the last Skylanders game, they also announced at e3 2016 that they were working on remasters of the original Crash trilogy (aka the good Crash games).Īs your resident remaster reviewer and huge Crash Bandicoot fan, writing this review was a must for me. Eight years is a long time and I think the desire for new platformers was growing so Activision did what they had to do… put Crash in a Skylanders game. 2008’s Crash Mind over Mutant, would be the last we see of our favorite marsupial until e3 2016. So like any huge success, Crash began to see sequel after sequel, with each game getting worse and worse and before you knew it… Crash Bandicoot games were no longer being produced. Crash began to rival Sonic and Mario, which up until that point had never been done and is a pretty remarkable feat. During the mid 90s, platformers were a dime a dozen (anyone remember Croc?), but among all the different choices, Crash stood out. Crash Bandicoot was my very first Playstation game in 1996 and the franchise holds a special place in my heart. 2017, the year of the platformer is running wild thus far, and we can’t have the year of the platformer without one of the greatest platform mascots of all time.